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 1 dead player -> 1 zombie

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Chris_Morbith

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SteamID64 : STEAM_0:0:21997134
Posts : 9

PostSubject: 1 dead player -> 1 zombie   Fri 3 Oct - 16:23

Hi guys, I was thinking: what if, when a player dies from infection, a zombie spawns in the exact place where he died?
I don't mean that when the player dies he can control a zombie, but simply a zombie-bot appears where he died.
It would be fun for role playing like in the basebuilders servers, to create some more dynamics and situation where the group has to make a choice!

I started studying french yesterday, so I wasn't able to see if maybe there's already an idea like this, in that case sorry for the repetition!
Have a nice day!!
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Nordahl

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SteamID64 : 76561198033784269
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PostSubject: Re: 1 dead player -> 1 zombie   Fri 3 Oct - 22:58

Hello Chris thank :)



There is already an idea like that. It would be easy to do that. The idea that when a player dies, he leaves a zombies in unusual places at their death. But if this was not done. This is because I want to do something better than that in a single time. First time when you die only what you have on hand falls to the ground. Then the rest of the equipment is on your walking corpse. Then migrate randomly with the backpack and all the inventory. The current priority modes is optimized. I do my best on this point.
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Chris_Morbith

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SteamID64 : STEAM_0:0:21997134
Posts : 9

PostSubject: Re: 1 dead player -> 1 zombie   Sat 4 Oct - 14:48

Wow that would be even cooler!!
Glad to hear you had already something like that in mind azn
Can't wait!!!
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Nordahl

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PostSubject: Re: 1 dead player -> 1 zombie   Sun 5 Oct - 11:40

Hi sorry for the delay in the start of the weekend I want to relax far away from computers.
George Romero inspired the first resident evil (the old games, my favorite.).
Personally George Romero inspired me a lot. I invent nothing. wink
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